9/21/2023 0 Comments Arcadegeddon review ign![]() ![]() Fixed an issue where PS+ was required for solo runsįixed an issue with the tutorial challenge "Get into the Game" not being completed if done while in a partyįor those in a broken state, initiate a run either solo or in a party and it should complete automatically when you get back to Gilly’sįixed an issue with the HUD requesting to Apply Changes in Settings when no changes have been madeįixed an issue with Simulation Scores not being promoted to the appropriate Leaderboard when someone has left the run prior to the remaining team finishing the runįixed an issue where the HUD would not appear when loading into a Boss Fightįixed a crash related to stuns from Shock Weapons and Electro Balls in Nerve Centerįixed a crash related to burning and freeze status effectsįixed a crash related to players taking damageįixed a crash related to weapon data replicationĬould you share some details of the FSR implementation on PS5? What is the FSR setting in the console (e.g. You do not fail the challenges when you don't complete them but if you have. But there's a catch The Challenges must be completed in one run of playing Arcadegeddon. Added a Max Framerate Options to the Video Settings This is accomplished by completing the various challenges they give you with each one having 1 main objective and 3 optional objectives earning you rewards and XP for each one. Increased the Inflation time with the Pixel Popper on the Heavy TrooperĪdjusted the aggro and enemy target evaluation times on the Heavy Trooper to prevent them from trying to change targets too frequently PC - Added upscaling options including AMD FSR 1.0 and TAAU PS5 - Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default ![]()
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